PARALLAXNEON RANGE // ARCHIVE 17
000000score · local best 000000
65.0seconds
0precision
x1multiplier
WAVE 1 // VERIFYSWEEP PROTOCOL · SELECT VALID HOSTILESNO TARGET

IDENTITY BEFORE COLOUR

+DRONE · four fins100
HSAFE · human shieldNO
OCORE · timed centre600
>SHIFT · twin arrows150
WEAPON HEAT0%
FOCUS RESERVE2 CHARGES
SCANNING
RANGE TELEMETRY
Awaiting operator.Fire only on verified shapes.Protected silhouettes are never targets.
MOUSE / TOUCH = aim + fire · WASD / ARROWS = reticle · SPACE = fire · E = Focus · R = restart
ORIGINAL THREE.JS DISCIPLINE GALLERY

ParallaxNeon Range

The Archive is full of silhouettes, but only some are hostile. Verify shape, relationship, and timing before every shot. Controlled hits build a precision chain; careless fire overheats the lens, strikes protected couriers, or wastes the brief opening on an armored Core.

DRONE // FOUR FINSStandard score target. A centered shot adds bonus score and grows the chain.
SAFE // HUMAN SHIELDProtected courier. Never fire. A linked drone stays blocked until the white tether drops.
CORE // OPEN CENTREHigh-value target. Its small weak point is valid only while the armor petals separate.
SHIFT // TWIN ARROWSPattern target. Hit it to reroute motion, release protected lines, and extend Core exposure.
Mouse or touch the range to aim and fire · WASD / arrows move the reticle · Space fires · E spends one of two five-second Focus charges · Focus slows motion, reveals links, opens Core windows, and cools heat · R restarts instantly