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API Acre Arcade

30 games.
One tab away.

Original worlds and polished TaskMarket builds, all with responsive controls, synthesized sound, clear objectives, and instant play. No install and no account.

Made for API Acre

Custom-made games

Custom-built campaigns, tactical worlds, and physics playgrounds with original characters and systems.

Bomb battle · 1-8 players
Bomb battle · 1-8 players

SunboMan

Little suns. Big trouble. Break crates, collect power-ups and outsmart your friends in a joyful arena of timed bombs and chain reactions. First to three round wins takes the crown.

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Auto battler · 1-8 players
Auto battler · 1-8 players

Starfall Conclave

Recruit eighteen celestial champions, forge powerful alliances, and watch your formation come alive. Eight commanders. One floating garden. One winner.

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5v5 · All random heroes
5v5 · All random heroes

Riftwake: Bridge of Echoes

18 heroes. 72 abilities. One bridge. Join a five-versus-five battle with minion waves, towers, items, and a core to destroy. Bots fill empty slots.

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Multiplayer · Falling blocks
Multiplayer · Falling blocks

Stack Circuit

Battle up to three friends with shared piece sequences, line attacks, hold and ghost pieces. Create a room, share its code, and keep your circuit clear.

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Co-op · 1-4 players
Co-op · 1-4 players

Alien Swarm: Outpost Nine

Four marine classes. One infested outpost. Restore uplinks, revive your squad, defeat the Brood Warden, destroy the core, and extract together.

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Line drawing · Tram physics
Line drawing · Tram physics

UTRAJECT: Tim's Tramlines

Draw a vast Utrecht tramline, switch between side and cab views, and help driver Tim keep eighteen commuters aboard.

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Action RPG · Solo / 1-4 co-op
Action RPG · Solo / 1-4 co-op

Thirteenfold: Crown of the Hollow King

Thirteen armed heroes. One company. Descend through seven dungeon floors alone or with up to three friends, share loot, revive allies, and break the Hollow King's crown.

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Squad tactics · Bugs
Squad tactics · Bugs

Briffship Broopers: Briffication

Command five very briff troopers, reclaim two relay stations, crack the brood core, and extract whoever survives.

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Isometric tactics · Turn-based
Isometric tactics · Turn-based

CoreData: Tower of Capital - NoodleHold

Choose five Welsh claimants, outmanoeuvre a suited corporate acquisition team, and recover every ancient noodle cache beneath the mine.

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Competition builds

TaskMarket task games

Arcade tasks developed against competitive briefs, led by Concrete Shadow and the Blue series.

FPS · InfiltrationCO
FPS · Infiltration

Concrete Shadow

Infiltrate a low-poly mountain dam, neutralize four alarms, intercept the backup, and bungee out.

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Arena · MomentumBL
Arena · Momentum

Bluefall: Ring Zero

Dash a lone blue square through a collapsing sumo ring, counter charging rivals, and score seven ring-outs before time expires.

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Snake · StrategyBL
Snake · Strategy

Blue Orchard: Signal Snake

Grow a living chain of blue squares through a foldspace orchard, chain reachable signals, bend time, and preserve two rewinds.

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Pinball · Score attackNE
Pinball · Score attack

Neon Forge: Pinball Overdrive

Aim through the Plasma Orbit, drop the FUSE bank, crack the Core, and trigger a dangerous triple-score Overdrive.

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Skee ball · PrecisionST
Skee ball · Precision

Stormrail: Skee Shock

Read the rising storm rail, land centered power-band shots, build a precision chain, and risk a triple-score Surge.

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Light-gun · PrecisionPA
Light-gun · Precision

Parallax: Neon Range

Read four distinct target identities, protect civilians, expose weak points, and manage heat through a sixty-second neon range trial.

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Air hockey · Score attackAE
Air hockey · Score attack

Aeroglass: Air Hockey Afterburner

Shape deliberate returns, build Rally Charge, thread bonus Gates, and break four escalating automated defence profiles.

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Bowling · Score attackVO
Bowling · Score attack

Voidline: Strike Vector

Read shifting lane currents, shape deliberate rolls, break six target arrays, and spend Momentum to unlock the Crown.

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Rhythm · Score attackPU
Rhythm · Score attack

Pulse Divide: Nightshift

Read five fixed lanes, master taps and holds, split into safe or high-risk phrases, and spend earned Focus to rescue a miss.

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Crane · PrecisionLA
Crane · Precision

Latchlight: Salvage Shift

Read exact grip alignment, manage rising machine pressure, manipulate the prize field, and unlock rare Crown Prisms.

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Triage · PatternsSI
Triage · Patterns

Signal Ward: Whack Protocol

Read escalating protocol cards, identify five target types, preserve system integrity, and sequence linked threats under pressure.

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Bumper cars · ImpactVO
Bumper cars · Impact

Voltglass: Bumper Rush

Outdrive two distinct rivals, turn precise impacts into wall scores, follow pulse routes, and ration three Vector Dashes.

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Coin pusher · PhysicsDE
Coin pusher · Physics

Deep Mint: Coinfall Crisis

Place four token roles across five lanes, trigger physical cascades, bank pending value, and prevent a stability collapse.

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Arena · GreedRE
Arena · Greed

Reactor Rush

Collect unstable cells, choose how long to carry them, and bank risky batches before the reactor collapses.

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Physics · TimingOR
Physics · Timing

Orbit Breaker

Charge launches between miniature planets, bend routes with gravity, and chain elegant transfers.

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Rhythm · FlowTU
Rhythm · Flow

Tunnel Tap

Read fair routes ahead, thread shifting gates, and hold the perfect-pass combo as speed builds.

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Systems · TriageSI
Systems · Triage

Signal Panic

Control one increasingly frantic junction, protect priority traffic, and prevent gridlock or impact.

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Action · ChainsBU
Action · Chains

Bubble Brawl

Trap distinct enemies, gather a dangerous cluster, then trigger a deliberate scoring cascade.

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Puzzle · DangerMA
Puzzle · Danger

Magnet Mine

Attract salvage, repel armed mines, and turn moving debris into both cargo and protection.

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Runner · RoutesRO
Runner · Routes

Rooftop Relay

Commit to safe low roofs or score-rich high shortcuts while an unmistakable flood closes in.

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Defence · ResourceLA
Defence · Resource

Last Light

Sweep a limited beam across advancing threats and spend a costly overcharge when darkness wins.

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